CONFIG
Default Config
Config Descriptions
Lang
The language you want the script to use, add languages into the locale folder.
Framework
The framework you're using, recommended to leave on detect.
Inventory
The Inventory you're using, recommended to leave on detect.
SearchTime
Amount of time it takes to search in milliseconds
Cooldown
Local client cooldown on specific bins
SearchOption
Whether you want it to use progress or skill checks
SkillCheckAmount
If skillchecks, the amount of skill checks that appear
SkillCheckDifficulty
if skillchecks, the difficulty of the skill checks
HurtChance
The chance to get cut on a bin 0-100 while not wearing gloves
Damage
The amount of damage from a cut
MinDrops
Minimum amount of items you recieve from a bin
MaxDrops
Maxiumum amount of items you recieve from a bin
Models
Models you wish to add as a lootable bin
ModelDrops
Specific items set only to drop from these models (see below)
Drops
The items that you find in bins
NoGlovesM
Numbers for arms without gloves (Male)
NoGlovesF
Numbers for arms without gloves (Female)
Animation
Animation that plays when searching bins
Model Specific Loot
The layout for this table is the same as Config.Drops, except it's nested within another table. This might sounds confusing or daunting but let me break it down for you.
A model hash is required when defining a model specific drop. If you have the name of the prop / model for example prop_dumpster_4a
just insert where you see model_hash with the name surrounded by ``
for example `prop_dumpster_4a`
Last updated